Pong
CONTROLS:
START | SPACE |
P1 (LEFT) UP | W |
P1 (LEFT) DOWN | S |
P2 (RIGHT) UP | UP ARROW |
P2 (RIGHT) DOWN | DOWN ARROW |
My first entry for the 20 Games Challenge. Made in about 6 hours to learn the basics of Godot. My main restriction was to not make any assets, and to only use the little Godot icon.
Score counts up forever. Nobody gets a point if the ball escapes the playing field through the wall.
20 Games Challenge "Completion" rubric:
- Create an arena with two walls and a divider.
- Add a paddle on either end of the play field. Use player inputs to move the paddles up and down.
- Add a ball that moves around the playfield and bounces off of the paddles and walls.
- Detect when the ball leaves the playfield. Assign a point to the player who scored.
- Track and display the score for each player.
Notes to my future self, if I work on it any more:
- add sound
- add in-game control instructions
- make AI to play against & game mode options (button menu)
- win conditions
Status | Released |
Platforms | HTML5 |
Release date | May 04, 2024 |
Author | storm strife |
Genre | Sports |
Made with | Godot |
Tags | 20-games-challenge, 2D, Godot, Multiplayer |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Accessibility | High-contrast, Textless |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
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